Behind the Build: What's New and Next in QORPO #1
Behind the Build: What's New and Next in QORPO #1

Behind the Build: What's New and Next in QORPO #1

Blog By Aneta Bachrata

Aug 15, 2024, 10mins

Warriors, welcome to the latest update on our journey! As always, we strive to keep you in the loop with our ongoing developments. Our live roadmap is now available, and we are thrilled to share detailed progress reports on the projects we're working on. Let's dive into the three main pillars driving our efforts:

QORPO WORLD Gaming Platform Updates

Recently, we launched a beta version of the new QORPO WORLD Gaming Platform, which will replace the old platform soon. The new platform is currently in its beta phase, still under development with a few features available for use. It is accessible at https://beta.qorpo.world/dashboard With your invaluable help, we're testing and refining all the features to make this platform the ultimate gaming destination.

Recent Developments:

Diamond Page Update:

Diamond Points (formerly known as loyalty points) are our way to recognize and monitor the most loyal community and ecosystem contributors. The points will be the most important metrics for giving back value to dedicated users who support the QORPO ecosystem. The more you support us, the more Diamond Points you earn. And the more points you have, the larger your future rewards share will be. We've launched the Diamond page on our website with all the essential information about it. We're also testing the Diamond Points leaderboard, a crucial element that will track your points across different tiers and underpin future rewards and access to our QORPO launchpad. The leaderboard is based on three key aspects:

  • QORPO Staking: All your accumulated points, including those from recent weeks, will count - so your loyalty is rewarded.
  • Genesis NFTs Holdings: The more Genesis NFTs you hold, and the longer you hold them, the more diamonds you earn. This starts from day one of soft staking.
  • Ecosystem Engagement: Active participation in our ecosystem is rewarded with more diamonds.

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Wallet Page Update:

We've also upgraded the wallet page on our gaming platform to enhance your experience.

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SPINNER - New Rewards Protocol

Our rewards protocol, SPINNER, has successfully added 100k $QORPO tokens to burning wallet during the beta phase—without any marketing efforts! We're adding more exciting assets so you can win various items and more QORPO tokens.

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What's Next?

We're now working on QORPO ID, a comprehensive profile and account system that will track all your rewards, link your social accounts, and integrate an affiliate system. Following this, we'll focus on the final update for the NFT marketplace before fully migrating to the new platform. But remember, our work doesn't stop here - products evolve, and we have a lot of exciting updates and features planned to improve your user experience.

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Citizen Conflict Updates

Citizen Conflict is currently offline following the last alpha stage, as we prepare to go live again with the first beta! Our efforts in Citizen Conflict are intensifying as we polish and refine the game to deliver a truly unique experience.

Recent Developments and what is awaiting you in next update:

Environment Team:

We're adding the final touches to the Battle Royale map, which will feature four distinct biomes. Our team is creating custom road and building tools, along with various other tools, to enhance our pipelines in Unreal Engine. This will help us deliver a modern and immersive Battle Royale map where you'll battle across diverse environments like Citadela locations, sci-fi labs, slums, and ghetto zones.

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3D Team:

Our team is developing a new shader to enhance both map quality and performance. In addition, we're continuously adding new assets to enrich the game's visual appeal.

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Character Artists:

We're gearing up for the first official MEME season, introducing unique character skins, weapons, cosmetics, and sprays. Our goal is to create content that lets you stand out on the battlefield.

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Animators and Technical Animators Team:

Our animation team is developing a new system that aims to elevate Citizen Conflict to new heights, making it the dominant hero shooter. We believe that fluid movement is crucial, so we're working on a system with smooth transitions, gliding, vaulting, and climbing. In the future, we plan to introduce the option to switch between FPS and TPS modes during gameplay.

AneeMate Updates

The team at AneeMate has been hard at work, with the first closed alpha now live. This has been our main focus, allowing us to showcase the game's initial UI, interface, and the dashboard. The Matebook and other features will see significant updates in the coming weeks.

Recent Developments:

Movement and Gameplay Mechanics:

We've introduced gliding and double jump as basic movement mechanics, giving you the agility needed to explore Hidden Island. Additionally, you'll find gadgets like dash, blink, rocket boots, and grapple hooks to enhance your mobility and overcome obstacles. Starting with a magic staff, you'll be equipped to decorrupt AneeMates and mine crystals as you explore the island.

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Rescue Mission:

Saving AneeMates is at the heart of the game. You'll encounter Yipeess, crucial for capturingAneeMates. First, use your magic staff to de-corrupt an AneeMate, then throw a Yipee to capture it. Success is influenced by matching elemental types, adding a strategic layer to each rescue.

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Resource Collection, Characters and AneeMates:

The island is now filled with resources, gadgets, and 21 unique AneeMates waiting to be saved. As you explore, you'll find crafting materials, food items, and other resources vital for survival.

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What’s Next?

We're working on expanding character and AneeMate customization options through skill trees, allowing both you and your AneeMates to level up and unlock new abilities. Additionally, digital asset ownership that will ensure that everything you collect—from AneeMates to weapons—will be uniquely yours, adding value to your adventure. Future updates will bring even more characters, deeper customization, and new gameplay mechanics to enhance your experience on Hidden Island. Stay tuned as we continue to evolve and enrich the AneeMate world.

Robots:

We're developing various robots with unique mechanics for you to battle against. These include a gold robot, a purple one, and a red one that splits into three parts.

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Clothing System:

We're continuously expanding our collection of clothing assets to ensure your characters remain unique and customizable. In the next AneeMate updates you will be able to customize your character up to your preferences.

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Psychic Island:

We're designing a new map, Psychic Island, which is set to launch by the end of this year. This map will be twice as large as previous ones, designed for exploration and extraction game modes, offering more reasons to dive daily and explore Hidden Islands to save AneeMates.

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Social Hub:

A social hub is also in development, where players can trade and socialize in a no-fight zone. You’ll be able to own and upgrade a house, expand your garden, and save more AneeMates, all while interacting with fellow players in a vibrant community setting.

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Wrapping Up

As we continue to forge ahead, your support and engagement remain crucial to our success. Each of our projects - QORPO WORLD, Citizen Conflict, and AneeMate—reflects our commitment to delivering unparalleled gaming experiences. We’re not just building games; we’re creating entire worlds for you to explore, conquer, and call your own. The road ahead is filled with exciting developments, and we’re thrilled to have you with us on this journey. Whether it’s refining the mechanics of Citizen Conflict, expanding the immersive universe of AneeMate, or launching the new QORPO WORLD Gaming Platform, our mission is to push the boundaries of what’s possible in gaming. Thank you for being part of our community, and stay tuned for more updates. Together, we’re shaping the future of gaming. Keep playing, keep exploring, and keep conquering. The best is yet to come!

Credits

Blog By Aneta Bachrata

Aug 15, 2024, 10mins

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